Micro Slicer


After all the hard work the first step is completed. Our 64bit MicroSlicer Software is ready!.  When we started writing code for the slicer our main focused was speed. Most Slicers Programs slice the entire object first before Printing the object.  If the object contains hundreds of layers it could take sometimes before the printing works begin, we took a different approach, our MicroSlicer cuts each layer "ON THE DEMAND" which means it slices one layer at the time and print it so end users can start printing right away after a STL files is loaded in to the software, this means no waiting for the model to be sliced entirely and saved into memory.  The reason our software is so fast is becasue it runs a unique mathematical algorithm, it intersects all the points and join them in few nanoseconds. We have done some research on different slicers software on the market and depending of the complexity of the part they could take even minutes to cut one single layer so we believe we are putting a very powerful window application in our 3D printers.

The software comes with material support capability, end users will be able to add support material when needed and change the density and the support pattern as well, this is a big saving feature since the quantity of resin used for support can be controlled saving a lot of resin when printing objects. We recently add the multiple object feature too, this is an Array-On Demand Function where objects layers can be copied on the X and Y direction until filling the entire built area as shown on second picture below.  We are currency working on the toolbar and other features to give it a professional look.


1) Main Interface: On the right view panel, it shows a 3d projection of the STL file object. In yellow is the slice plane. On the left view panel it shows the cross section of the part at position 10. Below this panel is the print functions such as Print , Stop and Reset Commands and right below it is the Add Material commands with density features..




2) Built Area And Work Space: The following screenshot contains two windows, On the left you can see multiples copies of the same object. This is the output image send to the DLP projector of the machine, this is how the object will look on the built area. It is shown in green for demonstration purpose, the real color is white. On the right window, it is the Works Space windows, This is a preview or snapshot of the object to be printed and contains commands to create and array of the object in the X and Y direction so you can take fully advantage of the space of the built area. It generates multiple images of each layer in less than one microsecond, the spaces between columns and rows are also adjustable  so you can use as much space as possible of the entire built area.







3) Material Support  with adjustable density and patterns: This week, we added 3 different patterns in the support material section (below the printing commands), where users can select how the support material will looks like from square, cross to vertical and horizontal lines. Also the density of the patterns can be adjusted creating thicker lines and more spaces between them. On the left window is the output sent to the projector, support material is shown in white and the object is shown in green. The pattern selected for this demonstration was Rectangular Style 1 as shown below in the right window underneath the printing commands.






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